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Streaming media

Streaming media is a term that describes "just in time" delivery of multimedia information. It's typically applied to compressed multimedia formats delivered over the Internet. It does not try to reassemble as many bits associated with video content as binary computer file formats do. (COMPARE AVI)

Streaming allows data to be transferred in a stream of packets that are interpreted as they arrive (hence the name streaming.) Without streaming the entire media will have to be downloaded in one big package before it can be used.

There are many pieces to a streaming media system. Encoding tools are used for compressing the media into a format suitable for delivery over the Internet. Servers make the compressed files and live streams available to many people. Players connect to the servers and get the media.

Additionally, there's a lot of technology under the hood. Codecs are the compression/decompression routines used by encoding tools and players. File formats are shared by encoding tools and servers to generically store encoded streams. Players and servers need shared protocols for streaming the data.

See Also: List of streaming media addresses

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Referenced By

Current events/July 2002 | Internet browser | Internet radio | July 2002 | Magnatune | NullSoft | Radio Comedy | Stream | UDP/IP | User Datagram Protocol | Web Browser | Web radio | Webbrowser

 

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This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Streaming media".

 

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