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Perlin noise

Perlin Noise is a function which uses an interpolation function to combine noise generating functions, and has been used to produce natural textures on computer-generated objects for motion pictures special effects.

It resulted from the work of Ken Perlin who won a special academy award for Perlin noise.

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Referenced By

Fractal landscape | Fractal landscapes | List of mathematical topics (P-R)

 

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This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Perlin noise".

 

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