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Metropolis light transport

This SIGGRAPH 1997 paper by Eric Veach and Leonidas J. Guibas describes an application of a variant of the Monte Carlo method called the Metropolis algorithm to the rendering equation for generating 3d images from detailed physical descriptions of three dimensional scenes.

See the Metropolis project at Stanford

This article is a stub. You can help Wikipedia by expanding it.

Referenced By

Ray Tracing | Raytracing

 

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This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Metropolis light transport".

 

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