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Computer graphics polygon

Computer graphics polygons are usually triangular in shape, but can be other polygon-shapes as well. They arise when an object's surface is modelled, vertices are selected, and the object is rendered in a wire frame model. This is cheaper to display than a shaded model; thus the polygons are a stage in computer animation.

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Pixel | Pixel/new | System Shock | System Shock 2

 

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This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Computer graphics polygon".

 

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