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Arxel Tribe
Arxel Tribe is an international computer game and multimedia company, founded by Slovene architects Matja Polep and Diego Zanco in 1990. Initially, the studio was specialized in the creation of 3D animations for the architectural and industrial design markets in Slovenia and later in Italy. In 1993 Guillaume de Fondaumière and Stephen Carrière joined Arxel Tribe and established a first subsidiary in Paris. The company head is in Ljubljana, branch offices in Milan, Paris and Zagreb. Arxel Tribe is the most known Slovene 'gejm mejkers' if we use hecker's slang. In 1997 Nicolas Fructus, a young French artist became an Art Director. Today company is named The Arxel Guild.
Games developed or published by Arxel Tribe (AT) include:
- Faust, 1999, (Adventure game) -- (Cryo)
- Jerusalem: The Three Roads to the Holy Land, 2002, (Adventure game, Educational) -- (Cryo)
- The Paulo Coelho trilogy:
- The Ring: The Legend of the Nibelungen, 1998, (Adventure game) -- (Cryo)
- Ring II: Twilight of the Gods, 2002, (TPS, Adventure game) -- AT
- Casanova: The Duel of the Black Rose, 2001 (TPS, Adventure game) -- AT
- Hannibal - the Game, 2003, (TPS, Adventure game) -- AT / (Strategy First)
- Mistmare, 2003, (RPG) -- AT
- The Gladiators: Galactic Circus Games, 2002, (TPS, Strategy) -- AT
- Trainz, 2002, (Simulation) -- AT
- Disciples 2, 2002, -- AT
- Hitchcock: The Final Cut, 2001, (Adventure game) -- AT
- Louvre: The Final Curse, 2000, -- (Index+)
- Pompei, 2000, -- (RMN)
- Nounours / Big Teddy, 2000, -- AT
- Adada, 2001, -- AT
- Paddington Bear, 2001, -- (TLC)
- Primitive Wars, 2001, -- AT
- Dreamstreet, 2002, -- (Mindscape)
External link
- Arxel Tribe web page: http://www.arxeltribe.com/
Referenced By
Paulo Coelho
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